

PaintPolyLine ( Int_t n, Float_t * x, Float_t * y, Option_t * option="") override Paint polyline in CurrentPad World coordinates. PaintPolyLine ( Int_t n, Double_t * x, Double_t * y, Option_t * option="") override PaintPadFrame ( Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax) override Traverse pad hierarchy and (re)paint only modified pads. PaintLineNDC ( Double_t u1, Double_t v1, Double_t u2, Double_t v2) override PaintLine3D ( Float_t *p1, Float_t *p2) override PaintLine3D ( Double_t *p1, Double_t *p2) override Paint line in CurrentPad World coordinates. PaintLine ( Double_t x1, Double_t y1, Double_t x2, Double_t y2) override This routine draw hatches inclined with the angle "angle" and spaced of "dy" in normalized device coordinates in the surface defined by n,xx,yy.

PaintHatches ( Double_t dy, Double_t angle, Int_t nn, Double_t *xx, Double_t *yy) Paint fill area in CurrentPad NDC coordinates. PaintFillAreaNDC ( Int_t n, Double_t * x, Double_t * y, Option_t * option="") override This function paints hatched fill area according to the FillStyle value The convention for the Hatch is the following: More. PaintFillAreaHatches ( Int_t n, Double_t * x, Double_t * y, Int_t FillStyle) PaintFillArea ( Int_t n, Float_t * x, Float_t * y, Option_t * option="") override Paint fill area in CurrentPad World coordinates. PaintFillArea ( Int_t n, Double_t * x, Double_t * y, Option_t * option="") override Paint box in CurrentPad World coordinates. PaintBox ( Double_t x1, Double_t y1, Double_t x2, Double_t y2, Option_t * option="") override Ls ( Option_t * option="") const override Returns kTRUE in case object contains browsable objects (like containers or lists of other objects). KShowEventStatus = (1ULL 1) the number of autocolor in the pad.
OPEN CANVAS 6 MAGNIFIER CODE
To define precisely the graphics area size of a canvas in the interactive mode, the following four lines of code should be used: It gives a short explanation about the canvas' menus.Ī canvas may be automatically divided into pads via TPad::Divide.Īt creation time, no matter if in interactive or batch mode, the canvas size defines the size of the canvas window (including the size of the window manager's decoration). Clicking with the right mouse button on an object pops-up a contextmenu with a complete list of actions possible on this object.Ī graphical editor may be started from the canvas "View" menu under the menu entry "Toolbar".Īn interactive HELP is available by clicking on the HELP button at the top right of the canvas. The cursor shape is changed to suggest the type of action that one can do on this object. Once objects have been drawn in a canvas, they can be edited/moved by pointing directly to them. Both Canvas, P1 and P2 can be moved, grown, shrunk using the normal rules of the Display manager. This canvas contains two pads named P1 and P2.
